Board  0.9.2
examples/arrows.cpp
#include <cstdlib>
#include <ctime>
#include <iostream>
#include <fstream>
#include <cmath>
#include <sstream>
#include <string>
#include "Board.h"
using namespace LibBoard;
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
float random_gray() {
return rand() / static_cast<float>(RAND_MAX);
}
int main( int , char *[] )
{
Board board;
board.clear( Color(233,250,140) );
board.setLineWidth(0.25);
srand( static_cast<unsigned int>( time(0) ) );
double radius = 0.1;
double angle = 0.0;
// board.setUnit( Board::Centimeter ); // Unit for "drawSomething()" functions is 1cm.
board << Board::UCentimeter;
board << Rectangle( -8, 12, 16, 24, Color::Black, Color::None, 0.1 );
//board.setLineStyle( Shape::DashStyle );
for ( int i = 0; i < 45; ++i, radius += 0.1 ) {
angle = i * (2*M_PI/45);
board.setPenColorRGBf( random_gray(), random_gray(), random_gray() );
board.drawArrow( 0, 0, radius * cos( angle ), radius * sin( angle ),
false, -1 );
}
//board.setLineStyle( Shape::SolidStyle );
board.setPenColorRGBi( 255, 0, 0);
board.setLineWidth( 2 );
board.setFont( Fonts::CourierBold, 12 );
radius *= 1.2;
for ( int i = 0; i < 45; ++i ) {
angle = i * (2*M_PI/45);
board.drawDot( radius * cos( angle ), radius * sin( angle ) );
std::stringstream ss;
ss << i;
board.drawText( radius * cos( angle ), radius * sin( angle ), ss.str() );
}
board.setPenColorRGBi( 0, 0, 0 );
board.setFont( Fonts::PalatinoRoman, 24 );
board.drawText( -5, 10, "Arrows" );
board.setLineWidth( 1 );
board.setLineStyle( Shape::DotStyle );
board.drawArrow( -7, 9, 5, 9 );
board.setLineStyle( Shape::SolidStyle );
board.setPenColorRGBi( 255, 0, 0 );
board.drawArrow( -6, -9, -6, 9 );
Group g;
for ( int y = 1; y < 10; ++y)
g << Rectangle( 0, y * 10 - 1, 10, 9,
Color::Black, Color::None, 0.2, Shape::DashStyle );
// Change the unit and add the group.
board << Board::UMillimeter << g;
// Restore the unit in centimeters.
board.setUnit( Board::UCentimeter );
board.scale( 1.0 );
board.saveEPS( "arrows.eps" /*, Board::A4 */ );
board.saveFIG( "arrows.fig" );
board.saveSVG( "arrows.svg" /*, Board::A4 */ );
exit(0);
}